I took a few minutes last night and updated LDones' Armor Effects mod to use MWE calls instead of mass removespell/addspell blocks. I haven't rewritten any of the logic yet (other than adding MWE -*test*-('")s on startup) so this isn't really too special, it is faster though. If anyone wants to use it you can find an alpha
here.
I took off the armor effects mod a long time ago, but it looks like I might have to check it out again. Good luck with rewriting the logic. Though I find his scripts well written, I've always had trouble figuring out how LDones named his variables. It took me a good week and a half to make the MWE version of the dodge mod work, just because of that.